SchoolDoubling cube

Lesson 26 of 30

Take or pass

Learn take or pass, recognise the relevant board cues and apply the idea in a real game.

7 minutesTheory + knowledge check
01
Main idea

The rule to remember

A cube decision combines winning chances, gammons, match score and the cost of losing ownership of the cube.

02
At the board

How it works in a game

Double when the position has become clearly favourable but the opponent still has enough equity to consider taking. This is the central decision pattern for “Take or pass”.

03
Before the move

Quick checklist

  1. 1Estimate winning chances
  2. 2Include gammon risk
  3. 3Check the match score

Knowledge check

Which approach best matches “Take or pass”?

Choose one answer. A correct answer unlocks lesson completion.

The correct answer unlocks completion