SchoolRace and tempo

Lesson 14 of 30

Race without losing tempo

Learn race without losing tempo, recognise the relevant board cues and apply the idea in a real game.

7 minutesTheory + knowledge check
01
Main idea

The rule to remember

In a race, preserve usable rolls and reduce pip count without burying checkers too early.

02
At the board

How it works in a game

Compare the pips saved now with the distribution left for the next roll; a smooth home board often beats one extra immediate bear-off. This is the central decision pattern for “Race without losing tempo”.

03
Before the move

Quick checklist

  1. 1Compare pip counts
  2. 2Keep an even distribution
  3. 3Protect future doubles

Knowledge check

Which approach best matches “Race without losing tempo”?

Choose one answer. A correct answer unlocks lesson completion.

The correct answer unlocks completion